Teaser Demo is live!
Greetings from the bottom of the Abyss, fellow punks!
The moment we've all been waiting for is finally here — our first public demo is live!
For the past six months, we've been pouring our hearts into this project, and we're excited to share a glimpse of our game with you. We truly hope you'll enjoy it.
We want to make it clear that this demo is just the tip of the iceberg — it's a teaser showcasing the game's core systems, level design philosophy, visual style, sound design, and overall aesthetics & vibe.
Over the next few months, we’ll be rolling out regular updates to the demo, introducing new mechanics, locations, stories, and, of course, squashing bugs—because what game would be complete without them? Step by step, this demo will evolve into a full-fledged adventure, part of the larger story we want to tell in the full release.
We’d be incredibly grateful if you could take a little time to play and share your feedback. Your input means the world to us, and we’re eager to hear what the community thinks as we continue refining and expanding the game. Thanks for being with us!
Stay tuned and pray to the Abyss!
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Get HYDROPUNK
HYDROPUNK
Isometric action-adventure combining souls-like and immersive sim mechanics.
Status | In development |
Author | NOVA64 |
Genre | Action |
Tags | Action-Adventure, Dark, Immersive, Indie, Singleplayer, Souls-like, Steampunk, Story Rich, Top-Down, Unreal Engine |
Languages | English |
More posts
- Demo Update #185 days ago
- [Demo] Warehouse Level, part 2 - Docks ArtJan 17, 2024
- [Demo] Warehouse Level, part 1 - ConceptJan 10, 2024
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